package com.fduss.mazegame.core.unit;

import com.fduss.mazegame.core.unit.feature.Icon;

/**
 * // All mazes have an end entity.
 //
 // When the hero gets to the end, the game is over.
 */
public class End extends Entity {

    public End(Place place) {
        super(place);
    }

    public Icon getIcon() {
        return Icon.END;
    }
}
